55 lines
1.7 KiB
Raw Normal View History

.TH socket_connect6 3
socket_connect6 \- attempt to make a TCP connection
.B #include <socket.h>
2001-11-25 23:50:09 +00:00
int \fBsocket_connect6\fP(int \fIs\fR, const char \fIip\fR[16],
uint16 \fIport\fR,uint32 \fIscope_id\fR);
socket_connect6 attempts to make a connection from TCP socket \fIs\fR to
TCP port \fIport\fR on IP address \fIip\fR.
The meaning of \fIscope_id\fR is dependent on the implementation and
IPv6 IP. On link-local IPv6 addresses it specifies the outgoing
interface index. The name (e.g. "eth0") for a given interface index can
be queried with getifname. \fIscope_id\fR should normally be set to 0.
socket_connect6 may return
.sp 1
.IP \(bu
0, to indicate that the connection succeeded (and succeeded immediately,
if the socket is non-blocking)
.IP \(bu
-1, setting errno to error_inprogress or error_wouldblock, to indicate
that the socket is non-blocking
.IP \(bu
-1, setting errno to something else, to indicate that the connection
failed (and failed immediately, if the socket is non-blocking).
When a background connection succeeds or fails, \fIs\fR becomes
writable; you can use socket_connected to see whether the connection
succeeded. If the connection failed, socket_connected returns 0,
setting errno appropriately.
Once a TCP socket is connected, you can use the read and write
system calls to transmit data.
You can call socket_connect6 without calling socket_bind6. This has the
effect as first calling socket_bind6 with IP address :: and port 0.
#include <socket.h>
int \fIs\fR;
char \fIip\fR[16];
uint16 \fIp\fR;
\fIs\fR = socket_tcp6();
socket_connect4(3), socket_getifname(3)