make excptions mandatory but stdexcept.h not, make \!EV_MULTIPLICITY compile

master
Marc Alexander Lehmann 15 years ago
parent 4d08211a95
commit 907c58d001

@ -46,16 +46,12 @@
# include "ev.h"
#endif
#ifndef EV_CXX_EXCEPTIONS
#define EV_CXX_EXCEPTIONS 1
#ifndef EV_USE_STDEXCEPT
# define EV_USE_STDEXCEPT 1
#endif
#undef EV_THROW
#if EV_CXX_EXCEPTIONS
# include <stdexcept>
# define EV_THROW(exception) throw (exception)
#else
# define EV_THROW(exception)
#if EV_USE_STDEXCEPT
# include <stdexcept>
#endif
namespace ev {
@ -105,15 +101,18 @@ namespace ev {
ALL = EVUNLOOP_ALL
};
#if EV_CXX_EXCEPTIONS
struct bad_loop : std::runtime_error
struct bad_loop
#if EV_USE_STDEXCEPT
: std::runtime_error
#endif
{
#if EV_USE_STDEXCEPT
bad_loop ()
: std::runtime_error ("loop can't be initialized")
: std::runtime_error ("libev event loop cannot be initialized, bad value of LIBEV_FLAGS?")
{
}
};
#endif
};
#ifdef EV_AX
# undef EV_AX
@ -134,27 +133,27 @@ namespace ev {
struct loop_ref
{
loop_ref (EV_P)
loop_ref (EV_P) throw (bad_loop)
#if EV_MULTIPLICITY
EV_THROW (bad_loop) : EV_AX (EV_A)
: EV_AX (EV_A)
#endif
{
#if EV_MULTIPLICIY && EV_CXX_EXCEPTIONS
if (!EV_A)
#if EV_MULTIPLICITY
if (!EV_AX)
throw bad_loop ();
#endif
}
bool operator== (const loop_ref &other) const throw ()
bool operator == (const loop_ref &other) const throw ()
{
#if EV_MULTIPLICITY
return this->EV_AX == other.EV_AX;
return EV_AX == other.EV_AX;
#else
return true;
#endif
}
bool operator!= (const loop_ref &other) const throw ()
bool operator != (const loop_ref &other) const throw ()
{
#if EV_MULTIPLICITY
return ! (*this == other);
@ -371,38 +370,25 @@ namespace ev {
struct default_loop: loop_ref
{
default_loop (unsigned int flags = AUTO) EV_THROW (bad_loop)
default_loop (unsigned int flags = AUTO) throw (bad_loop)
#if EV_MULTIPLICITY
: loop_ref (ev_default_loop (flags))
{
}
#else
: loop_ref (ev_default_loop (flags))
#endif
{
#if EV_CXX_EXCEPTIONS
int r =
#endif
ev_default_loop (flags);
#if EV_CXX_EXCEPTIONS
if (!r)
throw bad_loop ();
#endif
}
#ifndef EV_MULTIPLICITY
if (!ev_default_loop (flags))
throw bad_loop ();
#endif
}
~default_loop () throw ()
{
ev_default_destroy ();
#if EV_MULTIPLICITY
EV_AX = 0;
#endif
}
private:
default_loop (const default_loop &);
default_loop & operator= (const default_loop &);
default_loop &operator = (const default_loop &);
};
inline loop_ref get_default_loop () throw ()

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