84 lines
1.8 KiB
C
84 lines
1.8 KiB
C
#ifndef _LIGHTTPD_ACTIONS_H_
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#define _LIGHTTPD_ACTIONS_H_
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#include "settings.h"
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typedef enum {
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ACTION_GO_ON,
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ACTION_FINISHED,
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ACTION_ERROR,
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ACTION_WAIT_FOR_EVENT
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} action_result;
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// action type
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typedef enum {
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ACTION_TSETTING,
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ACTION_TFUNCTION,
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ACTION_TCONDITION
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} action_type;
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struct action;
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typedef struct action action;
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struct action_list;
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typedef struct action_list action_list;
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struct action_stack;
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typedef struct action_stack action_stack;
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struct action_stack {
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GArray* stack;
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};
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struct server; struct connection;
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typedef action_result (*action_func)(struct server *srv, struct connection *con, void* param);
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#include "condition.h"
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#include "plugin.h"
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#include "options.h"
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struct action_list {
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gint refcount;
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GArray* actions; /** array of (action*) */
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};
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struct action {
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gint refcount;
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action_type type;
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union {
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option_set setting;
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struct {
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condition *cond;
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action_list* target; /** action target to jump to if condition is fulfilled */
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} condition;
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struct {
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action_func func;
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gpointer param;
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} function;
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} value;
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};
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LI_API void action_list_release(action_list *al);
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LI_API action_list *action_list_new();
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/* no new/free function, so just use the struct direct (i.e. not a pointer) */
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LI_API void action_stack_init(action_stack *as);
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LI_API void action_stack_reset(action_stack *as);
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LI_API void action_stack_clear(action_stack *as);
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/** handle sublist now, remember current position (stack) */
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LI_API void action_enter(connection *con, action_list *al);
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LI_API action_result action_execute(server *srv, connection *con);
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/* create new action */
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action *action_new_setting(server *srv, GString *name, option *value);
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action *action_new_function();
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action *action_new_condition_string(comp_key_t comp, comp_operator_t op, GString *str);
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action *action_new_condition_int(comp_key_t comp, comp_operator_t op, guint64 i);
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#endif
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