array_get_element_klen() is now intended for read-only access
array_get_data_unset() is used by config processing for r/w access
array_get_buf_ptr() is used for r/w access to ds->value (string buffer)
even 2 billion is way larger than even extreme operating values
expected for the members in base.h
include some structs directly in struct server, rather than by ptr
code reuse, simplification, and inlining
remove excess calls to chunkqueue_remove_finished_chunks()
(it may still be possible for there to be an empty chunk in chunkqueue
if nothing were written to a temporary file (need to verify this), so
preserve some calls to chunkqueue_remove_finished_chunks() for now)
reduce code duplication in list resizing
realloc() of NULL ptr has behavior similar to malloc()
Note that if initial size == 0, then code used to adjust size
must be += x to ensure the size is non-zero for reallocation.
(Multiplying 0 * x, e.g. power-2 resizing, will result in 0.)
After 4 seconds, send kill() every second while waiting for child to exit.
Send host->kill_signal for next 4 seconds, then send SIGTERM (usually same
as host->kill_signal) for following 8 seconds, and finally send SIGKILL
each second after that, until the child process dies.
github: closes #94
quickly clear buffer instead of buffer_string_set_length(b, 0) or
buffer_reset(b). Avoids free() of large buffers about to be reused,
or buffers that are module-scoped, persistent, and reused.
(buffer_reset() should still be used with buffers in connection *con
when the data in the buffers is supplied by external, untrusted source)
provide standard types in first.h instead of base.h
provide lighttpd types in base_decls.h instead of settings.h
reduce headers exposed by headers for core data structures
do not expose <pcre.h> or <stdlib.h> in headers
move stat_cache_entry to stat_cache.h
reduce use of "server.h" and "base.h" in headers
fix rare race condition from backends with server.stream-response-body=2
(thx abelbeck)
x-ref:
"fastcgi and stream-response-body=2 hangs on last chunk"
https://redmine.lighttpd.net/issues/2878
re-enable overloaded backends when server.max-worker is non-zero
(thx jens-maus)
x-ref:
"mod_proxy not re-enabling proxy with 1.4.48" (multiple workers)
https://redmine.lighttpd.net/boards/2/topics/7906
remove fd interest in FDEVENT_OUT to backend if create_env hook returns
a status that is not HANDLER_GO_ON, HANDLER_FINISHED, or HANDLER_ERROR
(e.g. HANDLER_WAIT_FOR_EVENT or HANDLER_WAIT_FOR_FD or HANDLER_COMEBACK)
some gateways might Upgrade connection before request body is read
(mod_wstunnel sets con->file_started = 1 and -1 == hctx->wb_reqlen
and sends Connection: upgrade and Upgrade: websocket before reading
request body)
x-ref:
"wstunnel sample config"
https://redmine.lighttpd.net/boards/2/topics/7600
centralize most waitpid() handling in core server, with hooks for
modules to be informed of pid and status when a process exits.
This enables faster discovery (and restart) of exited processes,
and also allows for lighttpd to manage backend processes in the
parent (master) process when server.max-worker > 0.
*experimental*
enable adaptive spawning for socket backend processes
new feature will allow "min-procs" => "0" and will spawn a backend
upon receipt of a request, if no backends are currently running.
This may be useful on resource-limited systems where there is a
seldom-used resource-intensive backend, such as home router
configuration web pages. The first request may be slower as the
backend is starting up, but then subsequent requests within
"idle-timeout" will hit the (temporarily) persistent backend for
faster responses.
x-ref:
"Adaptive spawning with min-procs=>0"
https://redmine.lighttpd.net/issues/1162
resolve DNS at startup and use the first IP address returned by resolver
Note: use of IP addresses is recommended instead of using DNS names.
If DNS names are used, but DNS is slow or unavailable, then lighttpd
will either appear to hang at startup or will fail to start up.
connection attempts in progress count towards proc load so that bursts
of new connections do not all queue for current least busy proc
(makes a difference only for local backends with more than one proc)
common codebase for socket backends, based off mod_fastcgi with
some features added for mod_proxy
(mostly intended to reduce code duplication and enhance code isolation)
mod_fastcgi and mod_scgi can now use fastcgi.balance and scgi.balance
for similar behavior as proxy.balance, but the balancing is per-host
and not per-proc. proxy.balance is also per-host and not per-proc.
mod_proxy and mod_scgi can now use proxy.map-extensions and
scgi.map-extensions, similar to fastcgi.map-extensions.
mod_fastcgi behavior change (affects only mod_status):
- statistics tags have been renamed from "fastcgi.*" to "gw.*"
"fastcgi.backend.*" -> "gw.backend.*"
"fastcgi.active-requests" -> "gw.active-requests"
("fastcgi.requests" remains "fastcgi.requests")
("proxy.requests" is new)
("scgi.requests" is new)
mod_scgi behavior change (likely minor):
- removed scgi_proclist_sort_down() and scgi_proclist_sort_up().
procs now chosen based on load as measured by num socket connnections
Note:
modules using gw_backend.[ch] are currently still independent modules.
If it had been written as a single module with fastcgi, scgi, proxy
implementations, then there would have been a chance of breaking some
existing user configurations where module ordering made a difference
for which module handled a given request, though for most people, this
would have made no difference.
Details about mod_fastcgi code transformations:
unsigned int debug -> int debug
fastcgi_env member removed from plugin_config
renamed "fcgi" and "fastcgi" to "gw", and "FCGI" to "GW"
reorganize routines for high-level and lower-level interfaces
some lower-level internal interfaces changed to use host,proc,debug
args rather than knowing about higher-level (app) hctx and plugin_data
tabs->spaces and reformatting