[core] replace connection_set_state w/ assignment
replace connection_set_state() with simple assignment (only connections.c and connections-glue.c should change con state)
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@ -45,14 +45,6 @@ const char *connection_get_short_state(connection_state_t state) {
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}
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}
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int connection_set_state(server *srv, connection *con, connection_state_t state) {
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UNUSED(srv);
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con->state = state;
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return 0;
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}
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static int connection_handle_read_post_cq_compact(chunkqueue *cq) {
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/* combine first mem chunk with next non-empty mem chunk
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* (loop if next chunk is empty) */
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@ -389,7 +381,7 @@ static int connection_write_100_continue(server *srv, connection *con) {
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*(con->conf.global_bytes_per_second_cnt_ptr) += written;
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if (rc < 0) {
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connection_set_state(srv, con, CON_STATE_ERROR);
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con->state = CON_STATE_ERROR;
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return 0; /* error */
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}
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@ -418,7 +410,7 @@ handler_t connection_handle_read_post_state(server *srv, connection *con) {
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switch(con->network_read(srv, con, con->read_queue, MAX_READ_LIMIT)) {
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case -1:
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connection_set_state(srv, con, CON_STATE_ERROR);
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con->state = CON_STATE_ERROR;
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return HANDLER_ERROR;
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case -2:
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is_closed = 1;
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@ -466,7 +458,7 @@ handler_t connection_handle_read_post_state(server *srv, connection *con) {
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/* Content is ready */
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con->conf.stream_request_body &= ~FDEVENT_STREAM_REQUEST_POLLIN;
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if (con->state == CON_STATE_READ_POST) {
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connection_set_state(srv, con, CON_STATE_HANDLE_REQUEST);
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con->state = CON_STATE_HANDLE_REQUEST;
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}
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return HANDLER_GO_ON;
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} else if (is_closed) {
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@ -35,6 +35,8 @@
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#define HTTP_LINGER_TIMEOUT 5
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#define connection_set_state(srv, con, n) ((con)->state = (n))
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typedef struct {
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PLUGIN_DATA;
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} plugin_data;
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@ -15,7 +15,6 @@ void connection_periodic_maint (server *srv, time_t cur_ts);
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connection * connection_accept(server *srv, server_socket *srv_sock);
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connection * connection_accepted(server *srv, server_socket *srv_socket, sock_addr *cnt_addr, int cnt);
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int connection_set_state(server *srv, connection *con, connection_state_t state);
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const char * connection_get_state(connection_state_t state);
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const char * connection_get_short_state(connection_state_t state);
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int connection_state_machine(server *srv, connection *con);
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